Hello gang of Away, I'm making a game Dragon Ball Z, is a game with only one phase, the link is this http://away3d-dev.googlegroups.com/web/DragonBall.swf
NOTE: the game is still incomplete. I'm doing this game for a college job, I'm using sprites to make it in this game I'm using Flash As3 occurrences and Away3D, to collision using specific areas, such as "(arm_mc.hitTestObject (body)) "but as I do that this should become my MovieClip in MovieClipSprite to relocate it in the 3D environment? Put it into collision with the ground already know I use "distanceTo" but how to type when the collision Red character throws a punch in the face of the enemy I am about to create?? Commands so far is: Q and W | = to rotate the screen (to escape the small powers); A | = Punch; S | = Chute; D | = Recharges Energy; Directional Arrows | = to move the character NOTE: Be careful that the limits of the screen are still mangled; Tell me what they are thinking. My second question is whether one would do "FogFilter" a little transparent. I thank everyone who help me directly or indirectly, big hug!
