Hi, I am trying to get the distance between the mouse and the vertices x and y of some planes. I am facing 2 problems
It seems that you can only get the sceneX and sceneY property when the mouse is over an object. Is there way to get sceneX and sceneY without having to hover a DO3d? the second issue I have is that vertices are local coordinates of the parent mesh. so if i create a plane with a width and height of 200 and set its x property to 300, the vertex x property for the top left corner return -100. I was expecting it to return 200... Is there a function that sort of do local to global which basically converts the the vertex coordinate to the scene coordinate. does that make sense? many thanks S
