Thanks for the information Jensa.

Well, yes I agree that it's better to rotate the camera. I just don't know
how to do it, since my cam is not in the center of the carousel. I assume I
need to use Targeted Camera. Anyway - i'll give it a try if I get lucky
enough to discover the syntax pretty fast.

Thanks Again.

On Wed, Nov 25, 2009 at 2:53 PM, Jensa <[email protected]> wrote:

> It's kind of hard to see the sorting since your planes use an alpha
> less than 1, but you're doing this the right way. To sum it up:
>
> 1. make ObjectContainer3D
> 2. make Plane and addChild to the ObjectContainer3D
> 3. Change Z of Plane
> 4. Change rotation of ObjectContainer3D
>
> That'll give you fully working sorting + simple to adjust/position
> planes.
>
> Rather than rotating all the planes, it's also easier to just let the
> planes stand still and move the camera.
>
> J
>

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