Thanks for the information Jensa. Well, yes I agree that it's better to rotate the camera. I just don't know how to do it, since my cam is not in the center of the carousel. I assume I need to use Targeted Camera. Anyway - i'll give it a try if I get lucky enough to discover the syntax pretty fast.
Thanks Again. On Wed, Nov 25, 2009 at 2:53 PM, Jensa <[email protected]> wrote: > It's kind of hard to see the sorting since your planes use an alpha > less than 1, but you're doing this the right way. To sum it up: > > 1. make ObjectContainer3D > 2. make Plane and addChild to the ObjectContainer3D > 3. Change Z of Plane > 4. Change rotation of ObjectContainer3D > > That'll give you fully working sorting + simple to adjust/position > planes. > > Rather than rotating all the planes, it's also easier to just let the > planes stand still and move the camera. > > J >
