Hi,
In papervision you can define a plane3d (which is a virtual plane) and send
a ray from the mouse and work out the intersection of the mouse ray on the
plane3d which give you the sceneX , sceneY.

http://blog.zupko.info/?p=143

Can you you also do this in away3d? and how?

thanks
S

On Tue, Nov 24, 2009 at 12:18 PM, Fabrice3D <[email protected]> wrote:

> What do you mean exactly...
> get 3d position of the mouse hit when a raymouse hits a face?
> on mouseOver the face when camweera is not updated?
> face position in space?
>
> Fabrice
>
>
> On Nov 24, 2009, at 12:38 PM, quinrou . wrote:
>
> @juliancruz87 - I think you are missing the point here!
>
> I am not after the mouse x and y properties on the flash movie.
>
> I need the scene/world x and y coordinates relative to the center of the 3d
> world. sceneX and sceneY provides what I need however the only way to get
> these property is when the mouse is hovering a 3d object.
>
> So my question is, is there a way to get those values regardless of the
> mouse hover a 3d object. I need to get those value at all time.
>
> Thanks
> S
>
>
> On Tue, Nov 24, 2009 at 11:30 AM, juliancruz87 <[email protected]>wrote:
>
>> var MouseLocalizationX:String;
>> var MouseLocalizationY:String;
>>
>> function MouseUpdate(event:Event){
>>        MouseLocaliztionX = mouseX+"";
>>        MouseLocaliztionY = mouseY+"";
>>        trace(MouseLocaliztionX + " " + MouseLocaliztionY);
>>
>> }
>>
>> addEventListener(Event.ENTER_FRAME,MouseUpdate);
>>
>> hello this is a basic code but you can change the trace for anything
>> you want to use the mouse
>>
>>
>> On 24 nov, 05:54, "quinrou ." <[email protected]> wrote:
>> > HI
>> >
>> > It seems that you can only get the sceneX and sceneY properties when the
>> > mouse is over a 3d object.
>> > Is there way to get sceneX and sceneY without having to hover a 3d
>> object?
>> >
>> > thanks
>> > S
>>
>
>
>

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