please ignore this email - i solved it. thx

On Fri, Nov 27, 2009 at 3:22 PM, quinrou . <[email protected]> wrote:

> Hi,
> In papervision you can define a plane3d (which is a virtual plane) and send
> a ray from the mouse and work out the intersection of the mouse ray on the
> plane3d which give you the sceneX , sceneY.
>
> http://blog.zupko.info/?p=143
>
> Can you you also do this in away3d? and how?
>
> thanks
> S
>
>
> On Tue, Nov 24, 2009 at 12:18 PM, Fabrice3D <[email protected]> wrote:
>
>> What do you mean exactly...
>> get 3d position of the mouse hit when a raymouse hits a face?
>> on mouseOver the face when camweera is not updated?
>> face position in space?
>>
>> Fabrice
>>
>>
>> On Nov 24, 2009, at 12:38 PM, quinrou . wrote:
>>
>> @juliancruz87 - I think you are missing the point here!
>>
>> I am not after the mouse x and y properties on the flash movie.
>>
>> I need the scene/world x and y coordinates relative to the center of the
>> 3d world. sceneX and sceneY provides what I need however the only way to get
>> these property is when the mouse is hovering a 3d object.
>>
>> So my question is, is there a way to get those values regardless of the
>> mouse hover a 3d object. I need to get those value at all time.
>>
>> Thanks
>> S
>>
>>
>> On Tue, Nov 24, 2009 at 11:30 AM, juliancruz87 
>> <[email protected]>wrote:
>>
>>> var MouseLocalizationX:String;
>>> var MouseLocalizationY:String;
>>>
>>> function MouseUpdate(event:Event){
>>>        MouseLocaliztionX = mouseX+"";
>>>        MouseLocaliztionY = mouseY+"";
>>>        trace(MouseLocaliztionX + " " + MouseLocaliztionY);
>>>
>>> }
>>>
>>> addEventListener(Event.ENTER_FRAME,MouseUpdate);
>>>
>>> hello this is a basic code but you can change the trace for anything
>>> you want to use the mouse
>>>
>>>
>>> On 24 nov, 05:54, "quinrou ." <[email protected]> wrote:
>>> > HI
>>> >
>>> > It seems that you can only get the sceneX and sceneY properties when
>>> the
>>> > mouse is over a 3d object.
>>> > Is there way to get sceneX and sceneY without having to hover a 3d
>>> object?
>>> >
>>> > thanks
>>> > S
>>>
>>
>>
>>
>

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