Ok, so my material is looking good in prefab, but is there any way to save it out as my MD2 again? It does have all of my animation sequences embedded? which I need to use in Away3D
On Nov 27, 6:56 pm, K1ngR4T <[email protected]> wrote: > Sorry Fabrice, you are the man... did the update and everything is > sorted, keep up the good work :) I am definitely donating a beer! > > On Nov 27, 6:49 pm, K1ngR4T <[email protected]> wrote: > > > sorry, I may be being silly, but I can't find the button... The object > > manager panel is the only one I can find? > > > On Nov 27, 6:19 pm, Fabrice3D <[email protected]> wrote: > > > > Actually there is a little btn to invert your faces in Prefab :) > > > invertN btn when objectprop panel is open > > > > Fabrice > > > > On Nov 27, 2009, at 5:01 PM, K1ngR4T wrote: > > > > > Hey guys > > > > > I have an MD2 model with a few animation sequences ready for use in > > > > away3d, however when used in away3d or prefab the normals are inverted > > > > and all backfacing triangles are in fact the only ones showing my > > > > material, and on the wrong side of the model. > > > > > is there a way to flip the normals from withing away3d or prefab? > > > > > thanks :)
