Ok, so my material is looking good in prefab, but is there any way to
save it out as my MD2 again? It does have all of my animation
sequences embedded? which I need to use in Away3D

On Nov 27, 6:56 pm, K1ngR4T <[email protected]> wrote:
> Sorry Fabrice, you are the man... did the update and everything is
> sorted, keep up the good work :) I am definitely donating a beer!
>
> On Nov 27, 6:49 pm, K1ngR4T <[email protected]> wrote:
>
> > sorry, I may be being silly, but I can't find the button... The object
> > manager panel is the only one I can find?
>
> > On Nov 27, 6:19 pm, Fabrice3D <[email protected]> wrote:
>
> > > Actually there is a little btn to invert your faces in Prefab :)
> > > invertN  btn when objectprop panel is open
>
> > > Fabrice
>
> > > On Nov 27, 2009, at 5:01 PM, K1ngR4T wrote:
>
> > > > Hey guys
>
> > > > I have an MD2 model with a few animation sequences ready for use in
> > > > away3d, however when used in away3d or prefab the normals are inverted
> > > > and all backfacing triangles are in fact the only ones showing my
> > > > material, and on the wrong side of the model.
>
> > > > is there a way to flip the normals from withing away3d or prefab?
>
> > > > thanks :)

Reply via email to