Hi Irati,
You could instead set visibility at mesh level instead of view.
The engine ignores an object for the render pipeline if visible is set
to false;
Fabrice
On Dec 2, 2009, at 10:12 AM, Irati wrote:
Hi! ok, I've got a question concercing to visibility.
I want to do an application that shows a room in 3D or 2D, depending
on the users choice, and has the possibility to switch between them.
I have a Flex project divided in a kind of MVC. The view part is in
the .mxml but the controller is an action script class. So, I have an
UIComponent that manages all the 3D shapes made in away3D. I'm using a
View3D to show the shapes in 3D and if I set view3d.visibility to
false it works.
But what would you use to show the 2D shapes? I mean, I need the
controller to be the same, but I would like to use Degrafa for the
2D, and the only way I found to show the degrafa shapes fron .as
class is using the graphics attribute (UIComponent.graphics) while
drawing, and it has not any way to set it invisible. Do you know any
other way to manage this? Even to hide the 2D shapes that are not
Degrafa related would help.
I'm quite new with this, so, I would really thank your help.