var screenX:Number = do3d.viewMatrix3D.position.x /
do3d.viewMatrix3D.position.z;
var screenY:Number = do3d.viewMatrix3D.position.y /
do3d.viewMatrix3D.position.z;


On 3 Dez., 00:39, scarter <[email protected]> wrote:
> I was wondering if there was a function in away3dlite similar to
> camera.screen() function in away3d that would return the screen
> coordinates of an object. I saw some earlier posts regarding this but
> I can't seem to find anything simliar in the lite code base.
>
> BTW, loving the speed increase in 3Dlite.
>
> Thanks,
> Shan

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