var screenX:Number = do3d.viewMatrix3D.position.x / do3d.viewMatrix3D.position.z; var screenY:Number = do3d.viewMatrix3D.position.y / do3d.viewMatrix3D.position.z;
On 3 Dez., 00:39, scarter <[email protected]> wrote: > I was wondering if there was a function in away3dlite similar to > camera.screen() function in away3d that would return the screen > coordinates of an object. I saw some earlier posts regarding this but > I can't seem to find anything simliar in the lite code base. > > BTW, loving the speed increase in 3Dlite. > > Thanks, > Shan
