This didn't seem to work for me. I'm trying to use it on a cube
primitive, but when I try to access the "position.x" property (or the
y or the z) it returns this error:
"TypeError: Error #1010: A term is undefined and has no properties."

I have it running just after the render call in my onEnterFrame
function.

Any thoughts?



On Dec 3, 6:19 am, astrocreep <[email protected]> wrote:
> var screenX:Number = do3d.viewMatrix3D.position.x /
> do3d.viewMatrix3D.position.z;
> var screenY:Number = do3d.viewMatrix3D.position.y /
> do3d.viewMatrix3D.position.z;
>
> On 3 Dez., 00:39, scarter <[email protected]> wrote:
>
>
>
> > I was wondering if there was a function in away3dlite similar to
> > camera.screen() function in away3d that would return the screen
> > coordinates of an object. I saw some earlier posts regarding this but
> > I can't seem to find anything simliar in the lite code base.
>
> > BTW, loving the speed increase in 3Dlite.
>
> > Thanks,
> > Shan

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