Hi There,
//create camera
camera = new TargetCamera3D();
camera.lens = new PerspectiveLens();
//create camera target object andd assign it to the camera target
camTargetPosition = new Object3D();
camera.target = camTargetPosition;
//onMouseUp event on object
tweenCamTarget = new TweenLite( camTargetPosition , 1 , {
x:Plane(e.object).scenePosition.x , y:Plane(e.object).scenePosition.y } );
this moves the camera and it's target at once...
What am i doing wrong?
On Wed, Dec 2, 2009 at 9:14 PM, Jensa <[email protected]> wrote:
> Hi quinrou,
> Only the target should move, not the camera itself. Can you post the
> code and what version you're using and I'll try to help you?
>
> J
>