Hi There,

//create camera
camera = new TargetCamera3D();
camera.lens = new PerspectiveLens();


//create camera target object andd assign it to the camera target
camTargetPosition = new Object3D();
camera.target = camTargetPosition;


//onMouseUp event on object
tweenCamTarget = new TweenLite( camTargetPosition , 1 , {
x:Plane(e.object).scenePosition.x , y:Plane(e.object).scenePosition.y } );

this moves the camera and it's target at once...

What am i doing wrong?





On Wed, Dec 2, 2009 at 9:14 PM, Jensa <[email protected]> wrote:

> Hi quinrou,
> Only the target should move, not the camera itself. Can you post the
> code and what version you're using and I'll try to help you?
>
> J
>

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