There is a class especially designed for this: FaceLink in animators package

http://www.closier.nl/blog/?p=85

Fabrice

On Dec 14, 2009, at 6:45 AM, Texugo wrote:

Friends

How to put a weapon on hand of a MD2 model at runtime? Have some way
to access skins/bones in MD2 model?

Thanx

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