I don't know the code, But I know with the old school game they use 2
Models. and when you change weapon the just loaded that weapon model
and placed it in the same location of the bodymodel..The weapon would
be places correctly for the animations of the bodymodel as it moved.
Anther way of doing it I suppose. Maybe a cheats way hehe... :) but
I'd say the Facelink class would be the better way.

Reply via email to