I don't know the code, But I know with the old school game they use 2 Models. and when you change weapon the just loaded that weapon model and placed it in the same location of the bodymodel..The weapon would be places correctly for the animations of the bodymodel as it moved. Anther way of doing it I suppose. Maybe a cheats way hehe... :) but I'd say the Facelink class would be the better way.
- [away3d] How to put a weapon on hand of a MD2 at run... Texugo
- [away3d] Re: How to put a weapon on hand of a M... Jensa
- Re: [away3d] How to put a weapon on hand of a M... Fabrice3D
- [away3d] Re: How to put a weapon on hand of... Anthony
- Re: [away3d] Re: How to put a weapon on... familia Castro Gandra
