Really? No one has an answer for this problem? I've searched the
forums before and some other people had the same issue, but they got
no response either. I'm sure someone on here must have some idea why
this issue is occurring. Has no one gotten the
PhongBitmapMaterialCache to work properly? And if so, doesn't that
warrant debugging or at least an explanation of some kind? Any kind of
response would be VERY much appreciated, it would be ideal if my
project didn't have to eat up valuable processing power calculating
lighting that doesn't need to be recalculated.