Hi Rob,

Thanks for the reply. I'm currently using Away3D version 2.4.3, I got
it right off the google subversion site. If you think the issue might
be something I'm doing wrong, could you maybe give an example of how
this class is properly used?

Thanks again,


Phil

On Dec 29, 8:16 am, Rob Bateman <[email protected]> wrote:
> Hey Schinis
>
> which version of Away3D are you using? if you're not sure, just right click
> on the view (before you get an error) to see the version number
>
> cheers
>
> Rob
>
> On Mon, Dec 28, 2009 at 6:11 AM, Schinis <[email protected]> wrote:
> > Really? No one has an answer for this problem? I've searched the
> > forums before and some other people had the same issue, but they got
> > no response either. I'm sure someone on here must have some idea why
> > this issue is occurring. Has no one gotten the
> > PhongBitmapMaterialCache to work properly? And if so, doesn't that
> > warrant debugging or at least an explanation of some kind? Any kind of
> > response would be VERY much appreciated, it would be ideal if my
> > project didn't have to eat up valuable processing power calculating
> > lighting that doesn't need to be recalculated.
>
> --
> Rob Bateman
> Flash Development & Consultancy
>
> [email protected]

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