it something todo with culling behind camera

1. are you on latest svn? plz try last updated
http://away3d.googlecode.com/svn/trunk/fp10/Away3DLite/src/

2. did you use basic render or fast render? do try basic render+clipping
here
http://code.google.com/p/away3d/source/browse/trunk/fp10/Examples/Away3DLite/as/src/Intermediate_Skybox.as

3, if both didn't solve your prob , do try
http://away3d.googlecode.com/svn/branches/lite/src/ExFrustumCulling.as

with libs here
http://code.google.com/p/away3d/source/browse/branches/lite/libs/

frustum culling is under dev btw, should be solve or produce more prob ;)

hth

2009/12/29 ivanKnet <[email protected]>

> Hi guys,
>
> I am trying to create 3D flash game with Away3DLite, but there are
> some problems with texturing - textures are "infinite" -
> http://www.ivank.net/clients/ca/
>
> I am using Camera3D and the models are MD2 and 3DS. When I add a Plane
> as a ground, it is much worse - plane is sometimes "infinite" and
> sometimes there is another "mirror" plane above it.
>
> Do you know where is the problem? Should I use classic Away3D?
>



-- 
katopz
http://www.sleepydesign.com

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