it something todo with culling behind camera 1. are you on latest svn? plz try last updated http://away3d.googlecode.com/svn/trunk/fp10/Away3DLite/src/
2. did you use basic render or fast render? do try basic render+clipping here http://code.google.com/p/away3d/source/browse/trunk/fp10/Examples/Away3DLite/as/src/Intermediate_Skybox.as 3, if both didn't solve your prob , do try http://away3d.googlecode.com/svn/branches/lite/src/ExFrustumCulling.as with libs here http://code.google.com/p/away3d/source/browse/branches/lite/libs/ frustum culling is under dev btw, should be solve or produce more prob ;) hth 2009/12/29 ivanKnet <[email protected]> > Hi guys, > > I am trying to create 3D flash game with Away3DLite, but there are > some problems with texturing - textures are "infinite" - > http://www.ivank.net/clients/ca/ > > I am using Camera3D and the models are MD2 and 3DS. When I add a Plane > as a ground, it is much worse - plane is sometimes "infinite" and > sometimes there is another "mirror" plane above it. > > Do you know where is the problem? Should I use classic Away3D? > -- katopz http://www.sleepydesign.com
