Hey all, Happy New Year! I'm trying to figure out a way to find out the height of a Object3D (created by parsing an awd file).
I'm guessing the only way is to loop through the geometry and esssentially check the objects bounds. Has anyone had any success doing this already or have any ideas? It's not something that I plan to do a lot within the running application, just needs to be figured out once the object is created and then stored. Thanks
