ah yes... its Away only so indeed you'll have to define the bounds yourself
Or since you probably use awd files generated by Prefab, you could may be read the sizes in there. Fabrice On Jan 5, 2010, at 1:22 PM, Liam wrote: > Hi Fabrice, thanks for the quick reply but it's a Away3d Lite project > and I didn't think those properties were available? > > I couldn't seem to find anything equivalent in Lite, am I heading in > the right direction by thinking I'll have to parse the vertices and > sort them? > > On Jan 5, 12:05 pm, Fabrice3D <[email protected]> wrote: >> Hi Liam, >> you could use one of these props. >> objectHeight, objectWidth, objectDepth >> >> Fabrice >> >> On Jan 5, 2010, at 12:50 PM, Liam wrote: >> >>> Hey all, Happy New Year! >> >>> I'm trying to figure out a way to find out the height of a Object3D >>> (created by parsing an awd file). >> >>> I'm guessing the only way is to loop through the geometry and >>> esssentially check the objects bounds. Has anyone had any success >>> doing this already or have any ideas? >> >>> It's not something that I plan to do a lot within the running >>> application, just needs to be figured out once the object is created >>> and then stored. >> >>> Thanks
