Ok,

I feel I'm almost there with the matching.

Need some help on the last bits.

I've posted the question here as well,
more images and exaplanations there:

http://stackoverflow.com/questions/2021718/how-to-match-away3d-camera-to-flash-cs4-ide-camera

On Jan 8, 1:13 pm, George Profenza <[email protected]> wrote:
> Can I add an image ?
>
> <img src='http://i984.photobucket.com/albums/ae330/orgicus/
> cs4_planes.gif' />
> [html]<img src='http://i984.photobucket.com/albums/ae330/orgicus/
> cs4_planes.gif' />[/html]
>
> On Jan 6, 6:35 pm, George Profenza <[email protected]> wrote:
>
> > Hello,
>
> > I need to use some animations made by the designer using the Motion
> > Editor in Flash CS4.
>
> > My first approach was to get the x,y,z and rotationX,rotationY and
> > rotationZ properties from the clips on stage
> > at the keyframes.
>
> > If I make a plane with the same dimensions in Away 3D it looks ok by
> > default, if start using the x,y,z positions from CS4 everything gets
> > crowded, objects are too close together.
>
> > How can I match the CS4 numbers using Away3D, any magic ratio ?

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