Hey George

have you tried using the PerspectiveLens()  object for the lens property of
the camera. The default lens in Away3D is a legacy from papervision, with
focus and zoom controling different aspects of the projection matrix. with
CS4, there is really only one aspect - the scale. I know there are two
variables for the PerspectiveProjection object but these values are linked -
adjust the fieldOfView property and you'll change the focalLength property

After setting up the new lens by writing:

myCamera.lens = new PerspectiveLens();

you only have one value to adjust on this lens - the zoom. this should in
theory be set ot 1/10th of the focalLength property of the root
PerspectiveProjection object (at least, thats what i see when i look at the
equations). Give it a try and let us know if it works!

Rob



On Fri, Jan 8, 2010 at 1:14 PM, George Profenza <[email protected]> wrote:

> Ok,
>
> I feel I'm almost there with the matching.
>
> Need some help on the last bits.
>
> I've posted the question here as well,
> more images and exaplanations there:
>
>
> http://stackoverflow.com/questions/2021718/how-to-match-away3d-camera-to-flash-cs4-ide-camera
>
> On Jan 8, 1:13 pm, George Profenza <[email protected]> wrote:
> > Can I add an image ?
> >
> > <img src='http://i984.photobucket.com/albums/ae330/orgicus/
> > cs4_planes.gif' />
> > [html]<img src='http://i984.photobucket.com/albums/ae330/orgicus/
> > cs4_planes.gif' />[/html]
> >
> > On Jan 6, 6:35 pm, George Profenza <[email protected]> wrote:
> >
> > > Hello,
> >
> > > I need to use some animations made by the designer using the Motion
> > > Editor in Flash CS4.
> >
> > > My first approach was to get the x,y,z and rotationX,rotationY and
> > > rotationZ properties from the clips on stage
> > > at the keyframes.
> >
> > > If I make a plane with the same dimensions in Away 3D it looks ok by
> > > default, if start using the x,y,z positions from CS4 everything gets
> > > crowded, objects are too close together.
> >
> > > How can I match the CS4 numbers using Away3D, any magic ratio ?
>



-- 
Rob Bateman
Flash Development & Consultancy

[email protected]
www.infiniteturtles.co.uk
www.away3d.com

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