Hello,
i'm discovering the Dot3Bitmap material, and i have several question
around this material...

first: I'have a trouble when i'm running my light whith the debug mod.

I have a plane in my scene. this plane have a dot3BitmapMaterial.
When i set my DirectionnalLight with debug.true, i can't see my
plane...i 've tried with a PhongColorMaterial, and i 've the same
result : my plane is invisible...

When i turn off the debug mode on my light, the plan appear
correctly...

it's that normal ? i see in the mustang demo, that the debug light
work well....perhaps it work only width 3d model ?
can you help me ?


Second: it's possible to set 2 different bitmap material in a
BitmapMaterialContainer, with one wich is a Dot3BitmapMaterial ?... my
try doesn't work...


thanls a lot

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