Hello, i'm discovering the Dot3Bitmap material, and i have several question around this material...
first: I'have a trouble when i'm running my light whith the debug mod. I have a plane in my scene. this plane have a dot3BitmapMaterial. When i set my DirectionnalLight with debug.true, i can't see my plane...i 've tried with a PhongColorMaterial, and i 've the same result : my plane is invisible... When i turn off the debug mode on my light, the plan appear correctly... it's that normal ? i see in the mustang demo, that the debug light work well....perhaps it work only width 3d model ? can you help me ? Second: it's possible to set 2 different bitmap material in a BitmapMaterialContainer, with one wich is a Dot3BitmapMaterial ?... my try doesn't work... thanls a lot
