Hey, quick question:

How well does the GridPlane work in terms of performance? If I want a grid, is 
it best to set up a large GridPlane with a bunch of segments, or should I 
create a grid pattern using BitmapData and apply that to a regular Plane?

If the second option is faster, is there any other reason why the GridPlane is 
best constructed using geometry rather than a texture?

Thank you!

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