Hey Joshua i would say gridplane is faster if you have few grid lines spaced far apart, because a bitmap will have to render a lot of alpha transparency which will be slower than rendering the lines
if you have a highly detailed grid, using a texture is probably better hth! Rob On Tue, Jan 12, 2010 at 10:15 PM, Joshua Granick <[email protected]>wrote: > Hey, quick question: > > How well does the GridPlane work in terms of performance? If I want a grid, > is it best to set up a large GridPlane with a bunch of segments, or should I > create a grid pattern using BitmapData and apply that to a regular Plane? > > If the second option is faster, is there any other reason why the GridPlane > is best constructed using geometry rather than a texture? > > Thank you! > -- Rob Bateman Flash Development & Consultancy [email protected] www.infiniteturtles.co.uk www.away3d.com
