Hey Joshua

i would say gridplane is faster if you have few grid lines spaced far apart,
because a bitmap will have to render a lot of alpha transparency which will
be slower than rendering the lines

if you have a highly detailed grid, using a texture is probably better

hth!

Rob

On Tue, Jan 12, 2010 at 10:15 PM, Joshua Granick
<[email protected]>wrote:

> Hey, quick question:
>
> How well does the GridPlane work in terms of performance? If I want a grid,
> is it best to set up a large GridPlane with a bunch of segments, or should I
> create a grid pattern using BitmapData and apply that to a regular Plane?
>
> If the second option is faster, is there any other reason why the GridPlane
> is best constructed using geometry rather than a texture?
>
> Thank you!
>



-- 
Rob Bateman
Flash Development & Consultancy

[email protected]
www.infiniteturtles.co.uk
www.away3d.com

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