Flash needs a "Move to Trash" like command: destroy(), kill(),
eliminate(), beGoneAlready()... Something that just triggers GC on an
object. I had that issue in a project with loaded content that
included a 3D quiz and most content would not unload! Even after
adding clean up routines to remove all event listeners, etc... So, I
ended up having to make some content persistent, like the 3D quiz.

:(

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