remove child and declare object as null, and flash will clear it from
the memory.

removeChild(object);
object=null;

JJ

On Jan 28, 3:10 pm, elguapoloco <[email protected]>
wrote:
> Flash needs a "Move to Trash" like command: destroy(), kill(),
> eliminate(), beGoneAlready()... Something that just triggers GC on an
> object. I had that issue in a project with loaded content that
> included a 3D quiz and most content would not unload! Even after
> adding clean up routines to remove all event listeners, etc... So, I
> ended up having to make some content persistent, like the 3D quiz.
>
> :(

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