I set up in project properties ActionScript Compiler>additional
compiler arguments : -use-network=false. I think it must solve problem
with network. So I understand that I need after :

var loader:Loader = new Loader();
loader.load(new URLRequest("Mxml.swf"));

add event listener for listening if the downloading complete or not?
Soory for my bad english.

On 31 янв, 18:16, Charles Wardlaw <[email protected]> wrote:
> > Please Help. It's very important for me to solve this problem.
>
> http://gotoandlearn.com/play?id=85
>
> It's in the docs that you have to apply event handlers to loader's 
> contentLoaderInfo in order to get the events to fire properly.  Once the 
> events are done, then build your movie clip mat.  If you try building it 
> before Event.COMPLETE, it will fail.
>
> The other thing that I don't think anybody asked is: are you testing this 
> locally, or on a website?  Flash likes to lock you out of loading local files 
> unless you know how to flip the switch to local files and turn off network 
> access.  Dunno if that's still an issue in CS4.
> ~ C

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