> > Should i be looking at a solution where I'm using a colourTransform on the > bitmapData's alpha channel?? >
If you don't want to use layers, that's probably the best way Rob On Mon, Jan 25, 2010 at 8:28 AM, bakedbeing <[email protected]>wrote: > Hiya lads, I'd like to tween an object out of visible existence > without needing to draw every one to a different layer (in the trunk > version of a3dLite). > > I can do so using the colour attribute of ColorMaterial, but there's > no such thing for BitmapMaterial. Should i be looking at a solution > where I'm using a colourTransform on the bitmapData's alpha channel?? > -- Rob Bateman Flash Development & Consultancy [email protected] www.infiniteturtles.co.uk www.away3d.com
