>
> Should i be looking at a solution where I'm using a colourTransform on the
> bitmapData's alpha channel??
>

If you don't want to use layers, that's probably the best way

Rob

On Mon, Jan 25, 2010 at 8:28 AM, bakedbeing <[email protected]>wrote:

> Hiya lads, I'd like to tween an object out of visible existence
> without needing to draw every one to a different layer (in the trunk
> version of a3dLite).
>
> I can do so using the colour attribute of ColorMaterial, but there's
> no such thing for BitmapMaterial. Should i be looking at a solution
> where I'm using a colourTransform on the bitmapData's alpha channel??
>



-- 
Rob Bateman
Flash Development & Consultancy

[email protected]
www.infiniteturtles.co.uk
www.away3d.com

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