Still trying to learn this 3D malarky!...

I wanted to look at caching a Dot3BM material, but notice the Cache
versions have gone from SVN?

I have a large highly detailed Dot3BM F10 material sphere that I want
to fly a camera around. The sphere and directional light remain
static, but I get very very poor performance, I suspect the Dot3BM is
bring recalculated on each camera move.

How can I check this is true, and how can I cache the Dot3BM?

Many thanks
Mark

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