Is there a simple way to find out is an object is visible on the screen (in the FOV and in front of the camera). I tried using camera.scene( ) method to get the actual x and y coordinates on the screen, but objects behind the camera can have the same x and y as objects in front of the camera. I would use this in conjunction with the Z of the object and camera, but my camera moves so the Z does not help. Any suggestions? Thanks
- [away3d] How can I find if an object is on screen? jeff
