svn f9 as3exporter updated,
let me know if it does the job now...
looking at the output i see the expected flaw
mesh.pushback = ref.pushback;
mesh.ownCanvas = ref.ownCanvas;
// here the following is missing...
aC[ref.container].addChild(mesh);
oList.push(mesh);
So basically internally the meshes were not addchilded to the class
as a result you attach an empty container to the scene
> I made some adjustments (package name, etc)
you can pass the packagename in constructor
Fabrice
On Feb 9, 2010, at 9:27 PM, antoniolea wrote:
> I have two questions.. First one is simple.
> What is the latest version.
> ASDoc says latest is v 2.3, yet when I use the away3D v3.4.2 (svn
> tag), the as3 exporter says version 2.2. The constructor syntax is
> different (it has none).
> I had to use these lines:
>
> private someFunction ()
> {
> collada = new Collada();
> model1 = collada.parse(BuletDAE) as ObjectContainer3D;
> _as3exporter = new AS3Exporter();
> _as3exporter.addOnExportComplete(as3completeHandler);
> _as3exporter.export(_model1, "BulletModel", "");
> }
>
> private function as3completeHandler(e:ExporterEvent) : void
> {
> trace ("export completed");
> trace(_as3exporter.as3File);
> }
>
> Which exports just fine without a problem.
> I made some adjustments (package name, etc) and then saved it as
> BulletModel.as. Then I compiled by creating the instance of
> BulletModel and replaced my model1.
> However, I don't see anything at all. It compiles without an error
> but I don't see anything on the screen. Model worked with the var
> model1. Has anyone encountered this problem before?
>
> The path to the as3 exported class file is
> www.antoniolea.com/temp/BulletModel.as
> in case... Thanks..