Let me know if it works propperly now

Fabrice
On Feb 9, 2010, at 10:12 PM, antoniolea wrote:

> Great, thank you soooooo much!
> 
> On Feb 9, 12:53 pm, Fabrice3D <[email protected]> wrote:
>> svn f9 as3exporter updated,
>> let me know if it does the job now...
>> 
>> looking at the output i see the expected flaw
>> 
>> mesh.pushback = ref.pushback;
>> mesh.ownCanvas = ref.ownCanvas;
>> // here the following is missing...
>> aC[ref.container].addChild(mesh);
>> 
>> oList.push(mesh);
>> So basically internally the meshes were not addchilded to the class
>> as a result you attach an empty container to the scene
>> 
>>> I made some adjustments (package name, etc)
>> 
>> you can pass the packagename in constructor
>> 
>> Fabrice
>> 
>> On Feb 9, 2010, at 9:27 PM, antoniolea wrote:
>> 
>>> I have two questions..  First one is simple.
>>> What is the latest version.
>>> ASDoc says latest is v 2.3, yet when I use the away3D v3.4.2 (svn
>>> tag), the as3 exporter says version 2.2.  The constructor syntax is
>>> different (it has none).
>>> I had to use these lines:
>> 
>>> private someFunction ()
>>> {
>>> collada = new Collada();
>>> model1 = collada.parse(BuletDAE) as ObjectContainer3D;
>>> _as3exporter = new AS3Exporter();
>>> _as3exporter.addOnExportComplete(as3completeHandler);
>>> _as3exporter.export(_model1, "BulletModel", "");
>>> }
>> 
>>> private function as3completeHandler(e:ExporterEvent) : void
>>> {
>>> trace ("export completed");
>>> trace(_as3exporter.as3File);
>>> }
>> 
>>> Which exports just fine without a problem.
>>> I made some adjustments (package name, etc) and then saved it as
>>> BulletModel.as.  Then I compiled by creating the instance of
>>> BulletModel and replaced my model1.
>>> However, I don't see anything at all.  It compiles without an error
>>> but I don't see anything on the screen.  Model worked with the var
>>> model1.  Has anyone encountered this problem before?
>> 
>>> The path to the as3 exported class file is
>>> www.antoniolea.com/temp/BulletModel.as
>>> in case...  Thanks..

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