Let me know if it works propperly now Fabrice On Feb 9, 2010, at 10:12 PM, antoniolea wrote:
> Great, thank you soooooo much! > > On Feb 9, 12:53 pm, Fabrice3D <[email protected]> wrote: >> svn f9 as3exporter updated, >> let me know if it does the job now... >> >> looking at the output i see the expected flaw >> >> mesh.pushback = ref.pushback; >> mesh.ownCanvas = ref.ownCanvas; >> // here the following is missing... >> aC[ref.container].addChild(mesh); >> >> oList.push(mesh); >> So basically internally the meshes were not addchilded to the class >> as a result you attach an empty container to the scene >> >>> I made some adjustments (package name, etc) >> >> you can pass the packagename in constructor >> >> Fabrice >> >> On Feb 9, 2010, at 9:27 PM, antoniolea wrote: >> >>> I have two questions.. First one is simple. >>> What is the latest version. >>> ASDoc says latest is v 2.3, yet when I use the away3D v3.4.2 (svn >>> tag), the as3 exporter says version 2.2. The constructor syntax is >>> different (it has none). >>> I had to use these lines: >> >>> private someFunction () >>> { >>> collada = new Collada(); >>> model1 = collada.parse(BuletDAE) as ObjectContainer3D; >>> _as3exporter = new AS3Exporter(); >>> _as3exporter.addOnExportComplete(as3completeHandler); >>> _as3exporter.export(_model1, "BulletModel", ""); >>> } >> >>> private function as3completeHandler(e:ExporterEvent) : void >>> { >>> trace ("export completed"); >>> trace(_as3exporter.as3File); >>> } >> >>> Which exports just fine without a problem. >>> I made some adjustments (package name, etc) and then saved it as >>> BulletModel.as. Then I compiled by creating the instance of >>> BulletModel and replaced my model1. >>> However, I don't see anything at all. It compiles without an error >>> but I don't see anything on the screen. Model worked with the var >>> model1. Has anyone encountered this problem before? >> >>> The path to the as3 exported class file is >>> www.antoniolea.com/temp/BulletModel.as >>> in case... Thanks..
