Hi, I've a nice glossy object using PhongBitmapMaterial. Now I want to add a bit more details using a bump map. Is there a way to apply a bump map on a PhongBitmapMaterial?
I already tried a Dot3BitmapMaterialF10 and applied the bump map to the normal map but now if I rotate the object around the y axis it looks like the light is "moving" around the object (the back of the object ist dark and the front has a nice highlight) is there a way to solve this? Best Mirko
