Hi,

I've a nice glossy object using PhongBitmapMaterial.
Now I want to add a bit more details using a bump map.
Is there a way to apply a bump map on a PhongBitmapMaterial?

I already tried a Dot3BitmapMaterialF10 and applied the bump map to
the normal map but now if I rotate the object around the y axis it
looks like the light is "moving" around the object (the back of the
object ist dark and the front has a nice highlight) is there a way to
solve this?

Best
Mirko

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