Hi, I am sure this has been answered before.  I searched for it but
didn't see anything.

The Problem: I want to have an avatar with multiple hair styles which
can be picked from.  The avatar is animated.  The hair must "move" as
the avatar moves.

What I Am Using: Blender, Prefab, Away3D

Right now, I am exporting my avatar as an md2 and everything seems
fine. I can animate it, etc...
How can I attach a hair mesh though?  Should I be using a collada file
instead?  I have heard something mentioned about the Prefab "weld"
tool.  I am not sure what file formats it supports though.  It seems
like I can't open 2 MD2's in Prefab.

Feel free to point me towards another post where this has been
answered before, I really appreciate any help!

best,
David

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