Hi, I am sure this has been answered before. I searched for it but didn't see anything.
The Problem: I want to have an avatar with multiple hair styles which can be picked from. The avatar is animated. The hair must "move" as the avatar moves. What I Am Using: Blender, Prefab, Away3D Right now, I am exporting my avatar as an md2 and everything seems fine. I can animate it, etc... How can I attach a hair mesh though? Should I be using a collada file instead? I have heard something mentioned about the Prefab "weld" tool. I am not sure what file formats it supports though. It seems like I can't open 2 MD2's in Prefab. Feel free to point me towards another post where this has been answered before, I really appreciate any help! best, David
