I am storing the meshs I need to display in an custom highly optimized
binary format. I have written a parser to get all the vertex, uv, face
information from my files into custom array objects.
I now want to build a Mesh object based on this data, i.e. assign
vertices, indices, uvtData and buildFaces().
How would I go about this?

I tried to create a parser for my file format based on AbstractParser
and the example of the MQO parser, but I get strange results.

Is there a detailed documentation of the Mesh class and how to build a
mesh manually?

best,
Andreas

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