I am storing the meshs I need to display in an custom highly optimized binary format. I have written a parser to get all the vertex, uv, face information from my files into custom array objects. I now want to build a Mesh object based on this data, i.e. assign vertices, indices, uvtData and buildFaces(). How would I go about this?
I tried to create a parser for my file format based on AbstractParser and the example of the MQO parser, but I get strange results. Is there a detailed documentation of the Mesh class and how to build a mesh manually? best, Andreas
