Hey Andreas

there's no doc for this sry, you can try take a look at MD2 parser in case
it's binary, and you did good start already
just take a look at parser and some more @ primitive, and don't give up just
yet ;)

start from Plane would be easier i think

hth

On 15 February 2010 15:34, azeitler <[email protected]> wrote:

> I am storing the meshs I need to display in an custom highly optimized
> binary format. I have written a parser to get all the vertex, uv, face
> information from my files into custom array objects.
> I now want to build a Mesh object based on this data, i.e. assign
> vertices, indices, uvtData and buildFaces().
> How would I go about this?
>
> I tried to create a parser for my file format based on AbstractParser
> and the example of the MQO parser, but I get strange results.
>
> Is there a detailed documentation of the Mesh class and how to build a
> mesh manually?
>
> best,
> Andreas
>



-- 
katopz
http://www.sleepydesign.com

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