Hey Andreas there's no doc for this sry, you can try take a look at MD2 parser in case it's binary, and you did good start already just take a look at parser and some more @ primitive, and don't give up just yet ;)
start from Plane would be easier i think hth On 15 February 2010 15:34, azeitler <[email protected]> wrote: > I am storing the meshs I need to display in an custom highly optimized > binary format. I have written a parser to get all the vertex, uv, face > information from my files into custom array objects. > I now want to build a Mesh object based on this data, i.e. assign > vertices, indices, uvtData and buildFaces(). > How would I go about this? > > I tried to create a parser for my file format based on AbstractParser > and the example of the MQO parser, but I get strange results. > > Is there a detailed documentation of the Mesh class and how to build a > mesh manually? > > best, > Andreas > -- katopz http://www.sleepydesign.com
