I just ran into an interesting error with some of the MouseEvents3D. Currently, I have some MouseEvent3D's attached to my View3D. These are used in a form of picking to determine which object on the screen is selected. It works fine and objects can be selected. To further define, I do not use a form of picking, I let the MouseEvent3D determine what is being clicked and use the event.object to further define its pick.
However, my problem is that when I remove the focus from the Flash application, the MouseEvents3D that are sent into the picking function have the event.object as null. Which records as no object being hit in the scene when in fact I happen to be clicking on an object. The interesting thing is, the picking will not work at all through-out the flash problem even if I have focus and move the camera around the scene, but the picking will return if I physically move the flash application on screen. If anyone has any ideas on whats causing this or suggestions for further help, anything would be appreciated. Rein
