I just ran into an interesting error with some of the MouseEvents3D.
Currently, I have some MouseEvent3D's attached to my View3D. These are
used in a form of picking to determine which object on the screen is
selected. It works fine and objects can be selected. To further
define, I do not use a form of picking, I let the MouseEvent3D
determine what is being clicked and use the event.object to further
define its pick.

However, my problem is that when I remove the focus from the Flash
application, the MouseEvents3D that are sent into the picking function
have the event.object as null. Which records as no object being hit in
the scene when in fact I happen to be clicking on an object.

The interesting thing is, the picking will not work at all through-out
the flash problem even if I have focus and move the camera around the
scene, but the picking will return if I physically move the flash
application on screen.

If anyone has any ideas on whats causing this or suggestions for
further help, anything would be appreciated.

Rein

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