No, the problem still persists. It might have something to do with a
view render call or something after I've removed and given back focus
to the Flash application. I really have no clue as to whats causes
this, but thanks for trying.

On Feb 15, 12:23 pm, Peter Kapelyan <[email protected]> wrote:
> Don't know if this will help or if it is your solution, but can you try this
> on your view:
>
> view.mouseZeroMove = true;
>
> -Pete
>
> On Mon, Feb 15, 2010 at 11:46 AM, Reinorvak <[email protected]>wrote:
>
>
>
> > I just ran into an interesting error with some of the MouseEvents3D.
> > Currently, I have some MouseEvent3D's attached to my View3D. These are
> > used in a form of picking to determine which object on the screen is
> > selected. It works fine and objects can be selected. To further
> > define, I do not use a form of picking, I let the MouseEvent3D
> > determine what is being clicked and use the event.object to further
> > define its pick.
>
> > However, my problem is that when I remove the focus from the Flash
> > application, the MouseEvents3D that are sent into the picking function
> > have the event.object as null. Which records as no object being hit in
> > the scene when in fact I happen to be clicking on an object.
>
> > The interesting thing is, the picking will not work at all through-out
> > the flash problem even if I have focus and move the camera around the
> > scene, but the picking will return if I physically move the flash
> > application on screen.
>
> > If anyone has any ideas on whats causing this or suggestions for
> > further help, anything would be appreciated.
>
> > Rein
>
> --
> ___________________
>
> Actionscript 3.0 Flash 3D Graphics Engine
>
> HTTP://AWAY3D.COM

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