No, the problem still persists. It might have something to do with a view render call or something after I've removed and given back focus to the Flash application. I really have no clue as to whats causes this, but thanks for trying.
On Feb 15, 12:23 pm, Peter Kapelyan <[email protected]> wrote: > Don't know if this will help or if it is your solution, but can you try this > on your view: > > view.mouseZeroMove = true; > > -Pete > > On Mon, Feb 15, 2010 at 11:46 AM, Reinorvak <[email protected]>wrote: > > > > > I just ran into an interesting error with some of the MouseEvents3D. > > Currently, I have some MouseEvent3D's attached to my View3D. These are > > used in a form of picking to determine which object on the screen is > > selected. It works fine and objects can be selected. To further > > define, I do not use a form of picking, I let the MouseEvent3D > > determine what is being clicked and use the event.object to further > > define its pick. > > > However, my problem is that when I remove the focus from the Flash > > application, the MouseEvents3D that are sent into the picking function > > have the event.object as null. Which records as no object being hit in > > the scene when in fact I happen to be clicking on an object. > > > The interesting thing is, the picking will not work at all through-out > > the flash problem even if I have focus and move the camera around the > > scene, but the picking will return if I physically move the flash > > application on screen. > > > If anyone has any ideas on whats causing this or suggestions for > > further help, anything would be appreciated. > > > Rein > > -- > ___________________ > > Actionscript 3.0 Flash 3D Graphics Engine > > HTTP://AWAY3D.COM
