Hi

Try use mesh.loop(0,10)
place the number of frames instead of 10.

Ivan

On 21 Ășn, 01:44, dapdap <[email protected]> wrote:
> Hi guys,
>
> I'm looking to play an animated MD2 in Away3d Lite.
> It's just a 5 frame animation at the moment.
>
> I embed the MD2 then use md2.parseGeometry.
> To play the animation I use mesh.play("idle");
>
> It builds okay but when I try to run it I get errors -
> [Fault] exception, information=TypeError: Error #1010: A term is
> undefined and has no properties.
> Fault, play() at MovieMesh.as:143
> I'm sure that the animation is called "idle".
>
> If I load it but don't try to run the animation it is fine.
> The animation plays fine in the normal Away3d setup (3.4.2)
> It also plays when I use MD2 Viewer.
> I've also had another MD2 file animated in Lite using the same set up
> which works fine.
>
> At the moment I'm very stumped!!!
> I don't know if there's something wrong with this particular mesh that
> only Lite doesn't like.
> I know if I take the MD2/Lite project that is working and use
> mesh.play() with an animation sequence name that is incorrect I get
> exactly the same error message.
> Any ideas/clues??
>
> Cheers
>
> D

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