I don't know about DragEvent specifically, but any MouseEvent3D (mouse
up, down, move, etc.) comes with a bunch of 3D coordinates (and UV
coordinates) you can use.  I implemented something similar this way.

Scott

On Feb 23, 12:14 pm, "Joshua Granick" <[email protected]>
wrote:
> Does a mouse move event return the same value?
>
>
>
>
>
> On Tue, 23 Feb 2010 06:47:06 -0800, funky-monkey <[email protected]> wrote:
> > Hi all,
>
> > I'm trying to drag and drop an object from 2d space and place it on an
> > object in 3d space. To be more explicit, I'm trying to place a
> > 'furniture' object into a room presented in 3d.
>
> > The DragEvent gives me all kind of coordinates, however not the ones I
> > need. On the other hand, if I have a MouseEvent3D on the object (the
> > room) and then click on the object, I get the coordinates that I need:
> > event.sceneX and event.sceneY. How can I get these coordinates in the
> > DragEvent handler?
>
> > Hope someone can help, this is getting me nuts ;-)
>
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