I think you mean draging via plane3d like this?

http://away3d.googlecode.com/svn/trunk/fp9/Examples/JigLibFlash/bin/ExJigLibMouseDragAway3D.swf

<http://away3d.googlecode.com/svn/branches/jiglib/bin/ExJigLibMouseDragAway3D.swf>
http://code.google.com/p/away3d/source/browse/trunk/fp9/Examples/JigLibFlash/src/ExJigLibMouseDragAway3D.as

btw, you don't need jiglib here, just rip only drag related

hth

On 23 February 2010 21:47, funky-monkey <[email protected]> wrote:

> Hi all,
>
> I'm trying to drag and drop an object from 2d space and place it on an
> object in 3d space. To be more explicit, I'm trying to place a
> 'furniture' object into a room presented in 3d.
>
> The DragEvent gives me all kind of coordinates, however not the ones I
> need. On the other hand, if I have a MouseEvent3D on the object (the
> room) and then click on the object, I get the coordinates that I need:
> event.sceneX and event.sceneY. How can I get these coordinates in the
> DragEvent handler?
>
> Hope someone can help, this is getting me nuts ;-)
>
>


-- 
katopz
http://www.sleepydesign.com

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