I think you mean draging via plane3d like this? http://away3d.googlecode.com/svn/trunk/fp9/Examples/JigLibFlash/bin/ExJigLibMouseDragAway3D.swf
<http://away3d.googlecode.com/svn/branches/jiglib/bin/ExJigLibMouseDragAway3D.swf> http://code.google.com/p/away3d/source/browse/trunk/fp9/Examples/JigLibFlash/src/ExJigLibMouseDragAway3D.as btw, you don't need jiglib here, just rip only drag related hth On 23 February 2010 21:47, funky-monkey <[email protected]> wrote: > Hi all, > > I'm trying to drag and drop an object from 2d space and place it on an > object in 3d space. To be more explicit, I'm trying to place a > 'furniture' object into a room presented in 3d. > > The DragEvent gives me all kind of coordinates, however not the ones I > need. On the other hand, if I have a MouseEvent3D on the object (the > room) and then click on the object, I get the coordinates that I need: > event.sceneX and event.sceneY. How can I get these coordinates in the > DragEvent handler? > > Hope someone can help, this is getting me nuts ;-) > > -- katopz http://www.sleepydesign.com
