hey sleepydesign (is that your name?)

When you go through and add destroy methods this weekend, you might
want to also do a sweep to take out all empty getters and setters
throughout.  (esp setters)  I think they're cool for form, but when it
comes to performance they seem to add meaningless overhead..

I mean, if you could knock off 0.3ms of execution time just from
accessing the renderer object through a getter, in View3D, you'd much
rather get to it through _renderer right?  I'm tweaking my local
version, pretty much up to you to tweak the actual repository version.

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