hey sleepydesign (is that your name?) When you go through and add destroy methods this weekend, you might want to also do a sweep to take out all empty getters and setters throughout. (esp setters) I think they're cool for form, but when it comes to performance they seem to add meaningless overhead..
I mean, if you could knock off 0.3ms of execution time just from accessing the renderer object through a getter, in View3D, you'd much rather get to it through _renderer right? I'm tweaking my local version, pretty much up to you to tweak the actual repository version.
