Forget about 3d for a sec...
If you would do this in 2d... you know, the mc container, the sprites wall with 
all loaded images inside it...
what if this 2d mc would be applied as MovieMaterial to the Sphere? :)

Fabrice

On Mar 8, 2010, at 10:16 PM, Dan wrote:

> Greetings gents,
> 
> I was wondering if there are any useful article or examples for what i
> wanted to do.
> 
> I have a sphere primitive on which i am loading a texture (jpeg) of a
> large size (round 1mb). I was wondering if there is a suggested way to
> maybe slice this texture in a standard way and load those slices on
> the sphere to increase performance? And load the section that is in
> view first and the rest gradually.
> 
> Any advice would be appreciated.
> 
> Sincerely
> Dan

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