I have some class, in my way it's GalleryAway3D_OOP, in it I've create
a scene and put there a primitive. And I want to write class which
will extend GalleryAway3D_OOP, and in it I'll be able to add or change
some properties of primitive or camera. How to extend
GalleryAway3D_OOP. If it's possible show this in code. Thanks.

P.S. At last week I wrote 3d Gallery with away3D. When I finished it
was about 1200 rows. And that was a moment when I understood - only
OOP.

On 9 мар, 16:22, "[email protected]" <[email protected]> wrote:
> metSyS <[email protected]> wrote:
> > It's not a question directly about Away3D. But if someone can help,
> > it'd be greate. How to set cube coordinates in file Coordinates.as?
>
> > I have two files GalleryAway3D_OOP.as & Coordinates.as
>
> > [snip]
>
> I think you may want to explain a bit further what you want to do and/
> or what problems you're having. By "cude coordinates" do you mean the
> position of the cube in the parent scene, or the vertices that make up
> the cube?
>
> Regards,
> Robert Andersson

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