I have some class, in my way it's GalleryAway3D_OOP, in it I've create a scene and put there a primitive. And I want to write class which will extend GalleryAway3D_OOP, and in it I'll be able to add or change some properties of primitive or camera. How to extend GalleryAway3D_OOP. If it's possible show this in code. Thanks.
P.S. At last week I wrote 3d Gallery with away3D. When I finished it was about 1200 rows. And that was a moment when I understood - only OOP. On 9 мар, 16:22, "[email protected]" <[email protected]> wrote: > metSyS <[email protected]> wrote: > > It's not a question directly about Away3D. But if someone can help, > > it'd be greate. How to set cube coordinates in file Coordinates.as? > > > I have two files GalleryAway3D_OOP.as & Coordinates.as > > > [snip] > > I think you may want to explain a bit further what you want to do and/ > or what problems you're having. By "cude coordinates" do you mean the > position of the cube in the parent scene, or the vertices that make up > the cube? > > Regards, > Robert Andersson
