Hi, I did it just adjusting the RectangleClipping to width and height I
need, and then I masked the view3D with a rectangle sprite to hide the faces
going outside of clipping rectangle.
I needed a perfect rectangle area, because my view3D is smaller than stage.
Is this a good work arround?

El 13 de marzo de 2010 19:38, Diego Ponce de León <[email protected]>escribió:

> Hi all, Im trying to guess how to limit the view3D with and height.
> It maybe something basic, but I can´t get it to work.
> I was trying with view.scrollRect, but I don´t like the results and I guess
> there is a better way to do this.
>
> I need my 3d view to exact fit a fixed height and fit the width to
> stage.stageWidth
>
> Any ideas?
>
> --
> Diego Ponce de León
>
> http://www.xleon.net
> http://www.xinterface.net
> http://twitter.com/diegoxleon
>



-- 
Diego Ponce de León

http://www.xleon.net
http://www.xinterface.net
http://twitter.com/diegoxleon

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