Hi, I did it just adjusting the RectangleClipping to width and height I need, and then I masked the view3D with a rectangle sprite to hide the faces going outside of clipping rectangle. I needed a perfect rectangle area, because my view3D is smaller than stage. Is this a good work arround?
El 13 de marzo de 2010 19:38, Diego Ponce de León <[email protected]>escribió: > Hi all, Im trying to guess how to limit the view3D with and height. > It maybe something basic, but I can´t get it to work. > I was trying with view.scrollRect, but I don´t like the results and I guess > there is a better way to do this. > > I need my 3d view to exact fit a fixed height and fit the width to > stage.stageWidth > > Any ideas? > > -- > Diego Ponce de León > > http://www.xleon.net > http://www.xinterface.net > http://twitter.com/diegoxleon > -- Diego Ponce de León http://www.xleon.net http://www.xinterface.net http://twitter.com/diegoxleon
