Hey Diego I think you mean frustumclipping that's not exist in lite yet sry you try can combine frustumculling and scrollRect and view.setSize for same result plus some speed cause scrollRect is native clip here's some example for clipping (before apply scrollRect) http://away3d.googlecode.com/svn/branches/lite/bin/ExClipping.swf
src+libs http://away3d.googlecode.com/svn/branches/lite/ hth 2010/3/14 Diego Ponce de León <[email protected]> > Hi, I did it just adjusting the RectangleClipping to width and height I > need, and then I masked the view3D with a rectangle sprite to hide the faces > going outside of clipping rectangle. > I needed a perfect rectangle area, because my view3D is smaller than stage. > Is this a good work arround? > > El 13 de marzo de 2010 19:38, Diego Ponce de León > <[email protected]>escribió: > > Hi all, Im trying to guess how to limit the view3D with and height. >> It maybe something basic, but I can´t get it to work. >> I was trying with view.scrollRect, but I don´t like the results and I >> guess there is a better way to do this. >> >> I need my 3d view to exact fit a fixed height and fit the width to >> stage.stageWidth >> >> Any ideas? >> >> -- >> Diego Ponce de León >> >> http://www.xleon.net >> http://www.xinterface.net >> http://twitter.com/diegoxleon >> > > > > -- > Diego Ponce de León > > http://www.xleon.net > http://www.xinterface.net > http://twitter.com/diegoxleon > -- katopz http://www.sleepydesign.com
