Ouch. That has to be one of the most horrid hangups I have seen. Can you try the following (if possible).
1. Try with Frustum Culling 2. See if same happens without CORRECT_Z_SORT 3. Try the F10 version Also not sure why you need ot use correctzsort, can you explain why? Also what kind of shapes/primitives are those? -Pete On Tue, Mar 23, 2010 at 3:37 PM, buganamo <[email protected]> wrote: > My problem can be seen here: > http://www.aplus-interactive.com/testing/ > > Flash Player keeps hanging when any shapes in a scene I'm working on > is viewed from an extreme (and sometimes not so extreme) camera > angle. Sometimes, it manages to make it out of the depth sorting loop > (the I'm using the CORRECT_Z_ORDER renderer), and just stalls for > several seconds and maybe can get out. Most of the time I see this: > http://aplus-interactive.com/testing/error.html > > What am I doing wrong? All of the shapes are using BitmapMaterial. > Could the size of the bitmaps have something to do with the problem? > > Thanks in advance, > -Pete > > To unsubscribe from this group, send email to away3d-dev+ > unsubscribegooglegroups.com or reply to this email with the words "REMOVE > ME" as the subject. > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM To unsubscribe from this group, send email to away3d-dev+unsubscribegooglegroups.com or reply to this email with the words "REMOVE ME" as the subject.
