Ouch. That has to be one of the most horrid hangups I have seen.

Can you try the following (if possible).

1. Try with Frustum Culling

2. See if same happens without CORRECT_Z_SORT

3. Try the F10 version

Also not sure why you need ot use correctzsort, can you explain why? Also
what kind of shapes/primitives are those?

-Pete

On Tue, Mar 23, 2010 at 3:37 PM, buganamo <[email protected]> wrote:

> My problem can be seen here:
> http://www.aplus-interactive.com/testing/
>
> Flash Player keeps hanging when any shapes in a scene I'm working on
> is viewed from an extreme (and sometimes not so extreme) camera
> angle.  Sometimes, it manages to make it out of the depth sorting loop
> (the I'm using the CORRECT_Z_ORDER renderer), and just stalls for
> several seconds and maybe can get out.  Most of the time I see this:
> http://aplus-interactive.com/testing/error.html
>
> What am I doing wrong?  All of the shapes are using BitmapMaterial.
> Could the size of the bitmaps have something to do with the problem?
>
> Thanks in advance,
> -Pete
>
> To unsubscribe from this group, send email to away3d-dev+
> unsubscribegooglegroups.com or reply to this email with the words "REMOVE
> ME" as the subject.
>



-- 
___________________

Actionscript 3.0 Flash 3D Graphics Engine

HTTP://AWAY3D.COM

To unsubscribe from this group, send email to 
away3d-dev+unsubscribegooglegroups.com or reply to this email with the words 
"REMOVE ME" as the subject.

Reply via email to