I have been abusing Lite lately, for a new project, and used the layers to add interactivity. Using the layer property on a 3D object allows you to set it as a new sprite and add it to the view. Then I added my mouse events to that sprite. I needed to use blending effects, so I had the use this setup (this replaces Away3D's ownCanvas). It's MouseEvent based, though.
myObject.layer = new Sprite(); // This is why I used the layers... myObject.layer.blendMode = data.blendMode; myObject.layer.alpha = data.alpha; view.addChild( this.myObject ); myObject.layer.addEventListener( MouseEvent.MOUSE_DOWN, mouseDownHandler); To unsubscribe from this group, send email to away3d-dev+unsubscribegooglegroups.com or reply to this email with the words "REMOVE ME" as the subject.
