I have been really enjoying Away3DLite programming. In the next Flash CS5, we could make iPhone applications. If I could make 3D iPhone application with Away3DLite, it would be great, I think.
But native circumstance in iPhone has OpenGL. For example, Xcode + iPhone SDK + SIO2 seems to be a good option. IPhone app by Flash CS5 + Away3DLite will be slower than this combination? Could it have reality to develop iPhone app by Flash CS5 + Away3DLite? What do you think? -- To unsubscribe, reply using "remove me" as the subject.
