I have been really enjoying Away3DLite programming.
In the next Flash CS5, we could make iPhone applications.
If I could make 3D iPhone application with Away3DLite, it would be
great, I think.

But native circumstance in iPhone has OpenGL.
For example, Xcode + iPhone SDK + SIO2 seems to be a good option.

IPhone app by Flash CS5 + Away3DLite will be slower than this
combination?
Could it have reality to develop iPhone app by Flash CS5 + Away3DLite?
What do you think?


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