try extends BasicTemplate instead of FastTemplate , should work hth
On 01/04/2010, Moley <[email protected]> wrote: > I did a checkout from latest trunk of away3dlite as3 and tried my hand > at sprite3d... > > mat = new BitmapMaterial((new BmpAsset).bitmapData); > var sprite3D:Sprite3D = new Sprite3D(mat); > sprite3D.x = 200; > view.scene.addSprite(sprite3D); > > Creates a sprite that is the correct size of my image.. but i keep > seeing a WireColorMaterial instead? > > I have also tried the bitmapmaterial on a plane and it works fine, > > I also traced out fine in in around line 152 in Sprite3D.as > > if (_material is BitmapMaterial) { > var bitmapMaterial:BitmapMaterial = _material as BitmapMaterial; > trace("yep"); > > Any Ideas? > > > -- > To unsubscribe, reply using "remove me" as the subject. > -- katopz http://www.sleepydesign.com
