try extends BasicTemplate instead of FastTemplate , should work

hth

On 01/04/2010, Moley <[email protected]> wrote:
> I did a checkout from latest trunk of away3dlite as3 and tried my hand
> at sprite3d...
>
> mat = new BitmapMaterial((new BmpAsset).bitmapData);
> var sprite3D:Sprite3D = new Sprite3D(mat);
> sprite3D.x = 200;
> view.scene.addSprite(sprite3D);
>
> Creates a sprite that is the correct size of my image.. but i keep
> seeing a WireColorMaterial instead?
>
> I have also tried the bitmapmaterial on a plane and it works fine,
>
> I also traced out fine in in around line 152 in Sprite3D.as
>
> if (_material is BitmapMaterial) {
> var bitmapMaterial:BitmapMaterial = _material as BitmapMaterial;
> trace("yep");
>
> Any Ideas?
>
>
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>


-- 
katopz
http://www.sleepydesign.com

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