Oh wow, worked a charm thanks!

On Apr 1, 4:28 pm, katopz <[email protected]> wrote:
> try extends BasicTemplate instead of FastTemplate , should work
>
> hth
>
> On 01/04/2010, Moley <[email protected]> wrote:
>
>
>
>
>
> > I did a checkout from latest trunk of away3dlite as3 and tried my hand
> > at sprite3d...
>
> > mat = new BitmapMaterial((new BmpAsset).bitmapData);
> > var sprite3D:Sprite3D = new Sprite3D(mat);
> > sprite3D.x = 200;
> > view.scene.addSprite(sprite3D);
>
> > Creates a sprite that is the correct size of my image.. but i keep
> > seeing a WireColorMaterial instead?
>
> > I have also tried the bitmapmaterial on a plane and it works fine,
>
> > I also traced out fine in in around line 152 in Sprite3D.as
>
> > if (_material is BitmapMaterial) {
> > var bitmapMaterial:BitmapMaterial = _material as BitmapMaterial;
> > trace("yep");
>
> > Any Ideas?
>
> > --
> > To unsubscribe, reply using "remove me" as the subject.
>
> --
> katopzhttp://www.sleepydesign.com

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