Oh wow, worked a charm thanks!
On Apr 1, 4:28 pm, katopz <[email protected]> wrote: > try extends BasicTemplate instead of FastTemplate , should work > > hth > > On 01/04/2010, Moley <[email protected]> wrote: > > > > > > > I did a checkout from latest trunk of away3dlite as3 and tried my hand > > at sprite3d... > > > mat = new BitmapMaterial((new BmpAsset).bitmapData); > > var sprite3D:Sprite3D = new Sprite3D(mat); > > sprite3D.x = 200; > > view.scene.addSprite(sprite3D); > > > Creates a sprite that is the correct size of my image.. but i keep > > seeing a WireColorMaterial instead? > > > I have also tried the bitmapmaterial on a plane and it works fine, > > > I also traced out fine in in around line 152 in Sprite3D.as > > > if (_material is BitmapMaterial) { > > var bitmapMaterial:BitmapMaterial = _material as BitmapMaterial; > > trace("yep"); > > > Any Ideas? > > > -- > > To unsubscribe, reply using "remove me" as the subject. > > -- > katopzhttp://www.sleepydesign.com
