it should work by now ;) , plz update and keep report if you find something wrong
cheers! On 1 April 2010 22:46, dapdap <[email protected]> wrote: > Hi katopz, > > The problem I'm having with the Branches library is with something > I've written myself (so it could be me). > > I have a plane with a texture which acts as the ground and 6 Sprite3d > birds tween across it. The target MovieMaterial is an animated Md2. > > What I'm finding is that the animation stops and the tweening stops. > If I include the following two lines of code in onEnterFrame it works > fine > > model.rotationX += 0.0001; > camera2.panAngle += 0.0001; > > If I use the Trunk libraries it works without this additional code. > > I don't know what is going on here, but as I said it could just be > something I'm doing. > I'm happy to stick with my workarounds. > > Just letting you know what I'm experiencing just in case it's > something that needs looking into. > > Cheers > > Keep up the good work! > > D > > On Apr 1, 11:48 pm, katopz <[email protected]> wrote: > > seem to be fine here, do tell me if you find something wrong there > > > > http://away3d.googlecode.com/svn/branches/lite/bin/Advanced_Mario1000... > > > > cheers > > > > On 1 April 2010 17:28, dapdap <[email protected]> wrote: > > > > > > > > > Thanks for that Katopz. > > > > > I updated and those errors went away. > > > But now there seems to be some strange behaviour - like the animation > > > freezing. > > > But it's bedtime here. I'll have a look again tomorrow and see if I > > > can work out what's happening. > > > I'm just happy that it wasn't me doing something wrong - and if needs > > > be I can still use the Trunk libraries. > > > > > Thanks again > > > > > D > > > > > On Apr 1, 11:03 pm, katopz <[email protected]> wrote: > > > > sry my bad, plz update again should work now, thx for report > > > > > > On 01/04/2010, dapdap <[email protected]> wrote: > > > > > > > Hi Guys, > > > > > > > I've been working recently with MovieMaterials (lite). I tried > moving > > > > > from the Trunk (where I've had no problems) to the latest Branch > > > > > library but I get errors: > > > > > > > TypeError: Error #1009: Cannot access a property or method of a > null > > > > > object reference. > > > > > at away3dlite.materials::MovieMaterial/updateBitmap() > > > > > at away3dlite.materials::MovieMaterial/update() > > > > > at away3dlite.materials::MovieMaterial/set smooth() > > > > > > > This is just running 1000 Marios etc - not anything I've written. > > > > > > > Am I doing something wrong or are MovieMaterials only working with > the > > > > > Trunk classes at the moment? > > > > > > > Cheers > > > > > > > D > > > > > > > -- > > > > > To unsubscribe, reply using "remove me" as the subject. > > > > > > -- > > > > katopzhttp://www.sleepydesign.com > > > > -- > > katopzhttp://www.sleepydesign.com > -- katopz http://www.sleepydesign.com
